Sacrilege
AE form of Blasphemy Spell
Level 34 Vicar (Avatar Cleric)


Safefall
Skill, Passive, Self Only
Allows the person to fall from great heights and take less damage
then one would normaly take from falling from such distances.
Level 1 Acrobat
Level 1 Assassin (Avatar Thief)

Saints Poison
Envenom Ingedient Poison

Sameci
Performance, Skill, Active, DD
Will not work on no-stab mobs.
Useage: Perform 'sameci'
Skill based vs armor class hit/miss weapon damage skill
Damage: Low
Weapon Restrictions: None
Choice skill of either Sameci or Nedirs
Level 29 Thief

Sanctuary
Spell, Cast, Active, Buff
Recipient of this spell is lit up with a divine aura.
While affected by the aura, ALL damage taken is cut by 40%
This spell also acts as a light source, which means mobs will always
see the person when they enter the room.
See also: Group Luminas, Sanctuary, Oscuros Aura
Level 17 Cleric

Salt Maelstorm
Double AE form of Salt Squall
Level 29 Earth Elementalist (Avatar Mage)

Salt Spray
Active, Cast, Spell, DD, Earth Damage
Level 4 Earth Elementalist (Avatar Mage)

Salt Squall
AE form of Salt Spray
Level 17 Earth Elementalist (Avatar Mage)

Sand Maelstorm
Double AE form of Sand Squall
Level 34 Earth Elementalist (Avatar Mage)

Sand Spray
Active, Cast, Spell, DD
Level 11 Earth Elementalist (Avatar Mage)

Sand Squall
AE form of Sand Spray
Level 22 Earth Elementalist (Avatar Mage)

Sap Soul
Cast, Spell, DD+Drain
Damage nuke, which turns a portion of damage dealt by
the spell into mana for the caster.
Level 25 Sorcerer

Scar
Performance, Skill, Active, DD
Another weapon damage perform skill.
Level 23 Paladin (Avatar Warrior)

Scorn
Cast, Spell, Active, DD+DoT
Nuke while applies a short lasting damage over time affect.
Level 19 Vicar (Avatar Cleric)

Sellsword
Skill, Passive
Unknown at this time.
Level 4 Berserker (Avatar Warrior)

Sense Life
Active, Cast, Spell, Buff
Allows the character who is affected by this spell to 'sense'
whether there might be a hidden mob/person in the room that the
character is in at the time. Those who are hidden will show up as
You sense a hidden life form or some such note in the room description.
Level 14 Cleric


Seraphim
Active, Cast, Spell, Timered Heal
Big Brother of the Rejuvenation spell. When cast, sets a timer for Seraphim, while timer is
active, Seraphim may not be recast. Healing value of approx 800 (skill level based)
Level 40 Vicar/Priest (Avatar Cleric)


Shadowform
Effect Unknown
Level 16 Ninja (Avatar Acrobat)

Shadow Walk
Skill, Active, Transport, Command Based
(shadowwalk person)
Quick and speed travel to whom ever you wish to goto,
as long as they are within a certain distance and the distance
between the 2 of you is free of any obstacles.
Level 30 Thief Prime, Level 3 Ninja (Avatar Acrobat)


Shield Bash
Performance, Skill, Active, DD
Weapon Restriction: Shield
perform 'shield bash' (victim)
Damage: Heavy
Level 11 Paladin (Avatar Warrior)


Shield Batter
Performance, Skill, Active, DD
Weapon Restriction: Shield
perform 'shield batter' (victim)
Damage: Heavy
Level 24 Paladin (Avatar Warrior)

Shield Lash
Performance, Skill, Active, DD
Weapon Restriction: Shield
perform 'shield lash' (victim)
Damage: Heavy
Level 30 Paladin (Avatar Warrior)

Shield Rush
Performance, Skill, Active, DD
Weapon Restriction: Shield
perform 'shield rush' (victim)
Damage: Heavy
Level 1 Paladin (Avatar Warrior)

Shield Strike
Performance, Skill, Active, DD
Weapon Restriction: Shield
perform 'shield strike' (victim)
Damage: Heavy
Level 17 Paladin (Avatar Warrior)

Shield Swat
Performance, Skill, Active, DD
Weapon Restriction: Shield
perform 'shield swat' (victim)
Damage: Huge
Level 36 Paladin (Avatar Warrior)

Shocking Grasp
Active, Cast, Spell, DD
Damage: Weak
Elemental Strong: Air
Elemental Weak: Earth
Level 7 Mage

Silence
Active, Cast, Spell, Debuff
Allows caster to attempt to silence someone. Silenced people
may not cast spells, talk, or use any other forms of communication.
Silenced people may still emote.
Level 14 Mage or Level 13 Cleric

Silence Immunity
Passive, Skill
Lessens the chance that silence will not work on the character
Very Similar to resist webs in the way it works.
Level 30 Sorcerer Prime

Skewer
Performance, Skill, Active, DD
Will not work on no-stab mobs.
Useage: Perform 'skewer'
Skill based vs armor class hit/miss weapon damage skill
Damage: Huge
Weapon Restrictions: None
Level 1 Ninja (Avatar Acrobat)

Slash
Skill, Passive, Active command based (slash )
Weapon skills are two fold in useage.
Passive: Skill based increase of damage base for slash type weapons.
Active useage, combat useable attack skills. Damage: Descent.
Skill Level above 110 will render 2 slash attacks instead of 1 in active mode.
Level 10 Warrior/Sorcerer/Acrobat

Sleep
Active, Cast, Spell, Debuff
Allows caster to attempt to put victim into a magical form of sleep.
Affect is dispellable, and sleeping people take more damage.
Damaging the victim will wake them up. Use of this spell is considered an outlaw offense
when used upon players.
Level 23 Mage

Slice
Skill, Passive, Active command based (slice )
Weapon skills are two fold in useage.
Passive: Skill based increase of damage base for slice type weapons.
Active useage, combat useable attack skills. Damage: Descent.
Skill Level above 110 will render 2 slice attacks instead of 1 in active mode.
Level 10 Warrior/Acrobat

Slime Poison
Envenom Ingedient Poison
Mortal Thief Poison

Smite
Active, Cast, Spell, DD
Non elemental direct damage nuke. While non elemental, it will how ever do increased
damage to mobs which are indeed flagged undead.
Level 19 Priest(Avatar Cleric)

Sneak
Skill, Active, Self Only
Allows the character to move silently through rooms and not be seen.
Level 2 Thief or Level 27 Acrobat

Spark Shower
AE form of Shocking Grasp
Level 12 Mage

Solace
Spell, Active, Healing
Biggest, non-timered, healing ability.
Level 40 Vicar (Avatar Cleric)

Solar
Cast, Spell, Active, DD
Elemental Weak: Air, Strong: Fire.
Damage = HUGE
Level 36 Fire Elementalist (Avatar Mage)

Solar Embodiment
Active, Cast, Spell, Buff
Forthcoming Fire Elementalist (Avatar Mage-Channel)

Solar Enchantment
Active, Cast, Spell, Buff
Forthcoming Fire Elementalist (Avatar Mage-Channel)

Somnolent Body
Active, Cast, Spell, Debuff
Raises victims attack time, making them attack slower each round.
Level 15 Air Elementalist (Avatar Mage)
Level 19 Wizard (Avatar Sorcerer)

Soothe
Cast, Spell, Active, Healing
Healing spell. Slightly more hit points healed then restoration for bit less mana.
Level 2 Priest/Vicar (Avatar Cleric)

Soul Drain
Spell, Cast, Active, DD
When cast, not only does this spell deal non-elemental damage, but it also
drains mana from the victim and restores that mana back to the caster.
So it deals damage and returns mana. The actualy mana return value
is approx 1/5th of the damage done to the victim. Essentialy, these
are very cheap mana casting nukes. And on a mana to damage ratio are probably
the best in game.
Level 30/31 Elementalist (Avatar Mage)

Soulhenge
Active, Cast, Spell, Buff
Allows a person to not perma die when one dies and is affected by this spell.
Allows allows person no exp loss upon death and ressurection.
Level 40 Priest (Avatar Cleric)

Soul Strike
Performance, Skill, Active, DD
Will not work on no-stab mobs.
Useage: Perform 'soul strike'
Skill based vs armor class hit/miss weapon damage skill
Damage: TItanic
Weapon Restrictions: None
Level 40 Monk (Avatar Acrobat)

Spell Shield
Active, Cast, Spell, Buff
May once again be cast upon others. Allows a shield of up to 120 points to be
upon the recipient. This shield blocks magic damage done to the person affected.
The shield will only absorb so much until it disappears. cast 'spell shield'
Level 36 Cleric

Squid Poison
Envenom Ingedient Poison
Mortal Thief Poison

Spiritual Hammer
Active, Cast, Spell, Weapon Summon
Summons forth a holy hammer for use to wield.
Low Level Cleric

Spirit Siphon
Spell, Cast, Active, DD
When cast, not only does this spell deal non-elemental damage, but it also
restores a portion of the damage back to the caster in the form of hit points.
So it deals damage and heals you. Actual Hit Point return is approx 1/5th of damage dealt.
Level 20 Warlock (Avatar Sorcerer)

Stab
Skill, Passive, Active command based (stab )
Weapon skills are two fold in useage.
Passive: Skill based increase of damage base for stab type weapons.
Active useage, combat useable attack skills. Damage: Descent.
Skill Level above 110 will render 2 stab attacks instead of 1 in active mode.
Level 5 Thief and Warrior, Level 10 Acrobat

Stamina
Skill, Passive, Buff, Self Only
Increases characters Max Movement by a skill based value.
Value of movement gained is equal to skill level.
Level 10 Acrobat and (Avatar Warrior)

Steal
Skill, Active
Allows a non-normal character the ability to steal from other players or mobs.
Item must be in victims inventory (not worn). Some items are not stealable.
Characters who fail to steal an item are placed upon the outlaw board and
are thus freely killable.
Level 5 Thief (Permadeath, non-normal)

Stealth
Skill, Command Based (stealth)
Free Invisibility
Level 38 Ninja (Avatar Acrobat)
Level 40 Assassin/Blackguard (Avatar Thief)

Stone Skin
Spell, Cast, Active, Buff
Armor class buff, Skill based value between -2.4 and -3.0
Casters gain full value of this spell. Non casters value is reduced by 25%.
Duration is based upon cleric in class order.
Level 17 Mage or Level 21 Cleric

Strength
Cast, Spell, Active, Buff
Recipient who is imbued by this spell, gains a skill based amount of strength.
Duration is class order based. Value gains is between 1 and 4.
Level 9 Cleric

Striden
Passive, Skill, Self Only
Lowers move regen timer by skill base value.
Level 5 Acrobat
Level 6 Assassin(Avatar Thief)

Strider
Performance, Cast, Active, Buff, Self Only
While active, character regens skill based value of movement every second that the
spell is active. This value is between 1-4 Spell duration is short.
Level 28 Thief Prime

Striding Cadence
Group form of strider.
Level 40 Thief Prime

Struggle
Skill, Active, Command based (struggle command)
When a person is webbed (which will happen during course of the adventure)
They may not move out of the room (they may still use transport spells of course).
How ever, movement is essential, so a webbed or firewebbed person, may use this skill
in an attempt to break and untangle the webs restraining the character. The attempt is
a skill check vs struggle skill vs web level holding a character. Lower level webs are
easy to un-entangle, higher level webs are harder. Some webs may not be struggled out
of. How ever, those webs can still be dispelled, though sometimes it may take an
Avatar or Legend caster class dispel to erase them.
See also: Web, Dispel Web, Dispel Web True.
Level 21 Warrior, Level 22 Thief/Acrobat
Level 23 Mage/Cleric/Sorcerer

Subjudgation
Active, Cast, Spell, AEDD
Level 9 Wizard (Avatar Sorcerer)

Summon
Active, Cast, Spell, Transport
Opens a one way portal from the target player to the caster.
Portal is short duration, and anyone may enter it. For a 2 way
portal one must use gate.
Level 24 Cleric

Summon Angel
Active, Cast, Spell, Summon Pet
Allows the caster to summon forth a pet to fight for the caster.
Pet recalls, lloyds with caster and may be 'ordered' in what to do, such as
kill mobs or enter portals. There are several pets to summon, based upon skill level
and level of the caster in question.
Level 10 Cleric

Summon Daemon
Active, Cast, Spell, Summon Pet
Allows the caster to summon forth a pet to fight for the caster.
Pet recalls, lloyds with caster and may be 'ordered' in what to do, such as
kill mobs or enter portals. There are several pets to summon, based upon skill level
and level of the caster in question.
Level 13 Mage

Summon Daemonic Familiar
Active, Cast, Spell, Summon Pet
Summons an evil familiar to the casters side.
Level/Class ??

Summon Steed
Active, Cast, Spell, Summon Mount
Summons forth a rideable mobile for the character.
Level 10 Paladin (Avatar Warrior)

Super Accuracy
See also: Accuracy
Third Tier of accuracy, stacks with 1st tier.
Level 25 Berserker, Level 27 Paladin, Level 28 Avenger (Avatar Warrior)

Super Aggression
See also: Aggression
Third Tier of accuracy, stacks with 1st tier.
Level 24 Berserker, Level 26 Paladin, Level 27 Avenger (Avatar Warrior)

Super Endurance
See also: Endurance
Third Tier of accuracy, stacks with 1st tier.
Level 24 Berserker, Level 26 Paladin, Level 27 Avenger(Avatar Warrior)

Super Swiftness
See also: Swiftness
Second Tier of accuracy, stacks with 1st tier.
Level 25 Berserker, Level 27 Paladin, Level 28 Avenger(Avatar Warrior)

Sunlight Poison
Envenom Ingedient Poison
Avatar Thief Poison

Swiftness
Skill, Passive, Buff
Choice skill of either Swiftness or Accuracy.
Skill based chance to decrease the characters attack speed each round.
Level 14 Warrior Prime