Hailstone
Active, Cast, Spell, DD
Cold based direct damage spell.
Level 17 Sorcerer

Halcyon
Active, Cast, Spell, Buff, Self Only
While this spell is active, the user benifits from mana regen regained by
a skill based value (between 1 and 3) for each mud-second that passes.
Level 28 Cleric Prime

Hamstring
Performance, Skill, Active, DD
Weapon damage perform, has chance of doing a damage over time affect.
Level 26 Assassin (Avatar Thief)

Haste
Active, Cast, Spell, Buff
Group form of Pernicity.
See also: Pernicity
Level 13 Priest (Avatar Cleric)

Haunting Howl
Active, Cast, Spell, Utility
When cast on victim, should victim fail saving throws vs paralisis, then
victim will in turn flee away from combat.
Level 11 Earth Elementalist (Avatar Mage)
Level 11 Channeler (Avatar Sorcerer)

Heal
Spell, Cast, Active, Healing
Allows the character to heal a descent amount of hitpoints to the victim.
Healing spells also may be cast upon heal hurts mobs to deal damage.
How ever if the mob is not undead it will heal the mob.
Level 25 Cleric or Level 30 Sorcerer

Headbutt
Skill, Active, Command Based
(headbutt (victim))
direct damage combat skill.
Level 3 Acrobat

Headspike
Skill, Command based (headspike victim)
Bigger, badder version of backstab.
Deals only with slash, slice and cleave based weapons.
Level 1 Blackguard (Avatar Thief)

Heckle
Active, Cast, Spell, Debuff
Effect currently unknown...
Level 7 Earth Elementalist (Avatar Mage)
Level 4 Mortal Sorcerer

Helix
Active, Cast, Spell, DD
This is a descent damage nuke spell, which is non-elemental, but also attaches
a DoT affect to the victim 33% of the time.
Level 9 Earth Elementalist (Avatar Mage)

Hellfire
AE form of Burning Hands
Level 10 Mage

Hero's Luck
Performance, Skill, Active, Self Only
perform 'heros luck' will make this character lucky in the fact that
the character will receive extra attacks. When active, the warrior has
a skill based chance to have an extra double and triple attack. May
be used in conjunction with the skill conquest. During this time how ever,
the cavalier will be unable to use any perform abilities. Duration is 15 minutes.
Level 16 Paladin (Avatar Warrior)

Hex
Active, Cast, Spell, Debuff
Victims damage roll is lower for the time being the affect is active.
Value is skill based on amount of damage lost.
Level 11 Priest (Avatar Cleric)

Hickory Skin
Active, Cast, Spell, Buff
Lowers armor class of affected person.
Level 4 Priest (Avatar Cleric)


Hide
Passive Skill, Self Only
Allows the thief to hide in a room and not show up in the room (skill based chance).
Thief may been seen with sense life ability but they wont see who it is.
Level 3 Thief or Level 31 Acrobat

Hold Breath
Skill, Passive, Buff, Self Only
Passive Benifit: Allows character to be underwater and not drown for skill based
amount of time. Once your breath runs out, if your under water, you will start to drown.
See Also: Water Breathing
Level 37 Acrobat or Level 1 Water Elementalist (Avatar Mage)

Holy Fire
Spell, Cast, Active, DD + double debuff
Damage: Medium
Active useage, chance for debuffs of faerie fire and curse.
Rumored to do increased damage against heal hurt mobs.
Level 20 Cleric Prime